Tag Archives: Gaming

Indie Alert: Noct

Horror is a genre that relies on multiple layers of design. Designers have to know these layers inside and out, as well as study their players to see what’s working to make a game scary. Often times, the titles with residual horror tend to stand out the most, such as Silent Hill 2 or Amnesia. These games have elements that stick to the player, often with their narrative or hints at one.

2015-10-29_00005

The Indie scene has blown up over the past few years with titles like Five Nights At Freddy’s and Slender soaking up popularity. This, in turn, has many developers focusing on horror. Devolver Digital is helping developer C3SK bring Noct to a reality.

Noct is a top down, multiplayer shooter that mixes elements of Silent Hill and Rust with monsters of which Lovecraft would be proud. Players see and control their survivors through a satellite feed, while given directions by a mysterious being known simply as XMIT. Who XMIT is and why he is helping the player are some of the questions that make these exchanges especially unsettling. It seems that XMIT wants nothing more than to see the survivor succeed, but is just as quick to move on upon death.

3a82c4_a8428a90990143aa90e55e1cf383c226

 

The game carries many solid, uncanny elements in its visuals. According to the game’s website, Earth has been cast into perpetual darkness, plagued by monsters known as the Nocturnal. The monochrome color screen fits with the notion that the player is being watched from above, presumably by mostly XMIT. The monsters of the game are all terrifying and overwhelming, as they can kill players with a single hit. The HUD is also cryptic; players must manage ammo and supplies without any clear numbering. It’s never easy to fight off a monster when ammo is low, but it’s oppressive just knowing ammo is low in general.

In addition, monitoring data provides a good way to start a BBA course, and its recognition and prominence is now universal. rx tadalafil Action: Kamagra Polo is an empty ring like drug that holds sildenafil sildenafil super active citrate, which is been affirmed from FDA to be sheltered and viable to deal with erectile disappointment. Some of the most common side discount viagra appalachianmagazine.com are a slight headache, nausea, vomiting, dry mouth and nose Nosebleeds augmented compassion to sunshine Dry eyes Eye frustration Conjunctivitis Hair loss or tapering Impetigo Muscle and joint soreness Cataracts Corneal scar Hepatitis Blood in urine diminished pigmentation of the skin failure of bone mineral concreteness Fluid preservation Bleeding gums Rectal bleeding eminent triglyceride levels Seizures Decreased night apparition harsh skin retorts Citizens. A many health professionals recommend this treatment to a many patients who visit their clinic every day. http://appalachianmagazine.com/2017/03/27/nancy-green-the-first-aunt-jemima/ tadalafil soft tabs Playing with the objectives in mind leads players around the expansive map, gathering supplies and activating various machinery, as instructed by XMIT. Throughout the walkthrough, what’s left of humanity, vision becomes blurry as the eldritch creatures appear, just out of sight. Most of the time, when the monsters show up, its too late. Fighting them alone is futile and running from them is almost impossible. Survival is much easier when teamed up with other players, but they can also be as dangerous as the monsters. While being connected to a multiplayer server, I never ran into anyone else, but given the player patterns of Day Z, I imagine they would kill me without question.

2015-10-29_00001

It’s important to note that Noct has not been fully developed. It is currently under Early Access on Steam and has already gone through quite a few patches. As of now, once most objectives are cleared, it seems that players can get stuck in a loop to gather supplies. Being that many monsters can simply chase down the player, especially the little worms, there isn’t as much horror as there is frustration. The game’s framework is there, but the actual experience feels just as empty as the world its attempting to create.

Noct does carry a visual and thematic framework that could turn into something special. The monsters look great and the graphic style is oppressive, all while being accompanied by some interesting guitar songs that are reminiscent of Silent Hill. I was also hoping to get that overwhelmed feeling that comes with horror games. No matter what forced my character to say “Uh oh,” there was usually little room for avoidance or for confrontation. Most of my session included heading towards a waypoint, dying, and then continuing to the waypoint, until reaching it. It didn’t feel scary, just time consuming.

2015-10-29_00004

Being enclosed in a building, frantically grabbing supplies, felt unnerving, especially when the scratching of claws got closer and closer.

Let’s hope Noct continues to evolve and capitalize on those moments.

Disciples of the Storm Brings a PC Classic into the Future

Classic PC gaming has always been a bit of an enigma to me. I didn’t get a chance to spend time with Doom, Mech Warrior or Starcraft. Even during those times, PC gaming was more of a niche than it is today. Pirating was super easy and a norm for the culture. Players would often have access to the code and create mods or whole new games. While this culture has waned a bit, several servers are still active for these old games. Whole communities are still playing classics like Unreal Tournament or Quake. Lucky for gamers, these communities hold many talented people, which sometimes leads to full-blown independent game development.

Even though Halo and Call of Duty rule the multiplayer scene, Unreal Tournament still sees regular play. Gotta love PC gaming.
Even though Halo and Call of Duty rule the multiplayer scene, Unreal Tournament still sees regular play. Gotta love PC gaming.

Kickstarter has been the breeding grounds for indie games. Many success stories bolster overnight funding with plenty of cash to use for even greater development than before. Usually, the titles that pay homage to older, well-loved franchises see the highest donations, such as Shovel Knight or Bloodstained. Following this trend, Storm Isle Productions hopes to keep its passion for the 1997 PC strategy game, Netstorm, alive with its newest title, Disciples of the Storm. It’s even working with some of the original developers of Netstorm!

NetStorm - Islands at War_8
Players use a bridge system to create connections to other islands to capture, attack, and defend. Its widely interesting.

To truly understand where Disciples is coming from, I had to dig into Netstorm, a game I hadn’t even heard of until recently. After a few hours of playing it, I can understand why Storm Isle chose to revive it. For starters, the interface is silky smooth which is a must in these competitive strategy games. Each motion of the mouse, each placement of units, everything just feels modern. Mechanically, there are many interesting things at work; plenty of depth for each unit type and faction. Players must build bridges to the enemy floating isles to attack, while keeping their own island safe from invasion. However, bridges take time before they are sturdy. Players can be quick with their bridge building, but it leads to cracked designs that crumble over time. This creates a flow to matches that I haven’t witnessed in any other title.

Luckily, the game is free since it is abandonware and I can attest that it works smoothly in Windows 8, which means I’ll be looking to sharpen my skills soon.

Playing Netstorm really gives Disciples of the Storm new life. The amount of detail being put into each unit is astounding, considering the basic graphics of Netstorm. For instance, the golems were once lifeless blobs that called me master, but for Disciples, they take on new life.

Rain Golem Concept
Yeah, I don’t want this guy touching my priest.

What’s even better than this guy stomping over to capture enemy units? Each of the four planned factions will be getting unique designs, making them easy to distinguish when in battle. Each unit from Netstorm is getting a glorious upgrade, making them fit their faction’s theme and being a better fit for the game’s environments.
To begin with, your lifestyle choice plays a significant role in keeping a levitra overnight healthy pH for bile is super important. generic levitra from india Every government of the world supports to use this generic medicine than the genuine. It is not a disease that cannot be treated. purchase generic levitra downtownsault.org Best Sexologist will treat with the help of Ayurveda, which does not have any side effects. price tadalafil tablets

rain power
Raining rain! From a lacerated raindrop!

The developers of this title have obviously spent a lot of time on Netstorm, judging from the amount of joy being put into each aspect of the game. These are players who not only remember a classic game, but they also want to share this experience with a new generation. I can’t wait to see how players use the bridge system to creatively attack and defend. What sort of crazy strategies will come out of it?

Either way, its sure to bring a smile to old and new players alike.

Disciples of the Storm is accepting support on Kickstarter.

I discovered this project while searching for people interested in the gaming industry who are active in my home state of West Virginia. I found a little group of folks who discussed and traded games, but one user stuck out. Nathan Hunt trumpeted constantly about this exciting project he was working on, often showing models, environments, and the like for Disciples of the Storm. This lead to our connection, as there is very little to note for the game industry going on in WV. Since then, I’ve been keeping a close eye on the project, counting down the days til the Kickstarter. It’s been an eye-opening experience for me, as I thought game design was merely a hobby in WV. As I’d hoped, there are developers making awesome games everywhere, even WV.

Because of this, I challenge everyone to find local game designers, writers, video producers, and gamers and make a connection. Community is what makes being a gamer so awesome. We make lifelong friends through sharing these wild experiences that no other medium has.

Go forth my fellow Giga Geeks! Make connections!

Final Fantasy Summon Origins: Leviathan

A strange sight caught Cecil’s eyes as the boat sailed across the waves. There was a swirl forming, just a few yards from the port side, gaining speed and broadening. The ship tipped as it slowly sucked in. Cries of panic surrounded Cecil and his companions. Unable to do anything, Cecil watched as the water engulfed the sky.

Just before the sea swallowed the boat, Cecil saw an immense serpent coiled beneath the surface. “Leviathan!” yelled a crewman.

Summoning is often one of the strongest and most visually appealing forms of magic in the Final Fantasy series. First appearing as a summon in Final Fantasy III in Japan, Americans did not get introduced to Ifrit and pals until Final Fantasy 4 hit the SNES. Since then, these powerful beings have become icons, often being envisioned in many creative ways for each installment.

While there are many summons to elaborate on, there are a few that could use a bit more discussion. For some excellent insight into other summons, check out Gaijin Goomba’s series on Youtube:

Leviathan’s character is a simple design, a massive sea serpent that summons tidal waves to drown enemies. However, his size and immense power is better described in his origins. Sea serpents have been showing up in literature ever since the days of the Nordic folk. Even the Bible references this massive creature said to be immune to all weapons.

Destruction_of_Leviathan
“Canst thou draw out leviathan with an hook? or his tongue with a cord which thou lettest down?” – Job 41: 1

Interestingly enough, this same passage mentions befriending the creature or at least making a pact with it. Considering in Final Fantasy X, many summoners create bonds with their Aeons, this could be a potential influence to Leviathan being created as a summon.

“Will he make a covenant with thee? wilt thou take him for a servant for ever?” – Job 41: 4

There was actually a Final Fantasy IV novel in Japan! Wish it would translated one day. . .
There was actually a Final Fantasy IV novel in Japan! Wish it would translated one day. . .

The first Leviathan in Final Fantasy III showed a simple design and concept. He’s just a regal serpent with long whiskers that summons weather forces. However, in Final Fantasy IV, he becomes a king of beings called Eidolons. The Eidolons are powerful elemental beings that live in a separate plane of existence. It’s here that Rydia (the summoner of Final Fantasy IV) gains her mastery of summoning, also creating an interesting parental connection with Leviathan and his queen, Asura. Both of these royal beings offer rough battles, but end with the prize of being able to call on them.

It’s also interesting that Leviathan’s human form in Final Fantasy IV is that of an old man. He appears frail and wise, sporting a long beard like many of the other sages in the series. In many mythologies, higher beings often have the power to shape shift. For instance, Zeus regularly transforms into animals such as an eagle or a bull, usually to carry away maidens and sometimes young men for, well,  coitus.

This remedy can also be self applied if buy cheap cialis cute-n-tiny.com you have the understanding, nonetheless when very first attempting this method it is finest performed by a physician who will insert a gloved finger into the rectum to feel for an an enlarged prostate. Strong Aphrodisiac For Men Muira puama otherwise “potency wood” is most recognized for its aphrodisiac or “sexual cialis generic no prescription interest improving” effects in men. Sleep restriction: this prevents daytime prescription viagra online naps to promote nighttime sleep. Common details are discount cialis http://cute-n-tiny.com/cute-items/crochet-hot-chocolate/ from particular natural aphrodisiacs like Tribulus, Ashwagandha, and Shilajit and so on. Leviathan’s human form could have connections to Proteus, son of Oceanus of Greek mythology. Proteus could call upon great storms and change his shape, one of which was a snake.

Proteus-Alciato

As far as his design goes, Leviathan does not see much change until Final Fantasy IX. In this game, he is given wing-like fins that give him a more imposing appearance. His color palette also expands to include many shades of purple to accent his blue skin. Also important to note is Leviathan is a female. This makes sense, as summoning is a feminine power used only by Eiko and Garnet. That same motif is carried into Final Fantasy X by Yuna.

Leviathan_FFIX_Art_1

Both MMO Final Fantasy games retain Leviathan’s wings, neither changing the design too drastically. Unfortunately, Leviathan has been absent in true form in later console games. The Sea King lives on in name as an airship and as a plaza.

As of now, its unknown what sort of role summoning will have in Final Fantasy XV. Will the tides rise with the revival of Leviathan? Or will he merely remain a memory? At least, early trailers suggest he (maybe she) will be a massive boss.

FFXV_-_Leviathan

Thus Leviathan remains as a staple for those wanting to add some water to their magic repertoire. His role in the story of the series has been grand and subtle, but one thing is certain, Leviathan is an icon of Final Fantasy.

Drop by next week for a look at everyone’s favorite Celtic warrior gone toxic monster, Cúchulainn.

maxresdefault

 

Alex’s Top 5 Obscure Games

[youtube http://www.youtube.com/watch?v=Uc0JYLO6m78&w=420&h=315]

5). Forgotten Worlds (Arcade, Multiple other consoles)

Capcom and arcade machines go together like bread and butter. However, Forgotten Worlds is a game that’s rarely mentioned except amongst die hard shooter fans. It has everything that makes shooters great: power-ups, tons of enemies, and massive bosses. What makes this game stand out is its controls. Players spin to shoot in eight directions while the level scrolls, all while being able to move around the stage. Not only that, but two players could play on the same screen! Couple this with cheesy voice acting and you’ve got a hidden gem.

The reason this game is so low on this list is due to the characters appearing in other Capcom projects. They try to toot their own horn as much as possible. For example, the Unknown Soldiers were helper characters in the first Marvel VS Capcom. These characters also appear in Namco X Capcom alongside a few soundtracks.

If you can find the Turbo Grafx version or the Capcom Classics Collection, pick it up. Hopefully Forgotten Worlds can be a little less forgotten.

 

Probably nothing PG my friend...
Probably nothing PG my friend…

4). Goemon’s Great Adventure (N64)

Sure, 2.5D platformers are fairly common, especially in the last three years with Nintendo releasing games like Donkey Kong Country Returns and the New Super Mario Bros. This style was rather rare on the N64, but a couple games did pull it off. One of the best was Goemon’s Great Adventure, a game that was a part of the Mystical Ninja series. It allowed two players to explore at the same time and had a rough difficulty. Players could choose one of four characters, each with their own strengths and weaknesses. The whole game is themed with classic Japanese mythology, giving the game tons of charm from the get go.

To add more variety and wackiness, each stage ended in a giant robot battle. These first-person battles are a blast to play and they remain challenging. Overall, the game is hard to beat, fun to play with friends, and odd enough to feel unique and new. I definitely recommend finding it.

Now if only there could be a revival of this series, we could all enjoy quirky Japanese ninjas.

[youtube http://www.youtube.com/watch?v=YE_4Q5aBenM&w=560&h=315]

3). Little Nemo: The Dream Master (NES)

Little Nemo started out as a beloved comic series, which later became an animated film. Then, Capcom got a hold of it and used their super platforming powers to make a great game. This game is beyond hard, forcing players to search every nook and cranny of the level to find keys to open a door to the next level. Enemies are abundant and spawn constantly, but luckily Nemo has the power of candy, which he uses to coerce animals out of their skin. These gross suits become Nemo’s power as each animal provides different bonuses such as a high-jumping frog to a violent gorilla.

Even though the game is brutally difficult, I always find myself coming back to it. Dig out your gray boxes and slap in the cartridge, because this one is worth it.

 

For those afraid of spiders and Pete, I apologize.
For those afraid of spiders and Pete, I apologize.

2). Magical Quest Starring Mickey Mouse (SNES)

Alright, I’m guilty of loving the early years of Capcom and this list is loaded with Capcom love, but these games were buried in Megaman sequels and Resident Evil spin-offs. During the golden age of gaming, or the lifecycle of the NES, SNES, and such, Capcom turned almost everything they touched into gold. Nowadays, a Disney game is plagued with repetitiveness, lazy design, or marketing schemes involving toys. Capcom made several amazing Disney games, but Magical Quest was the one I actually played as a kid.

My cousin and I both owned a SNES. I lucked into borrowing his copy and after playing the hell out of it, we got together and played the game together for even more fun. Mickey has all the staples a video game hero should have. He can jump and throw things with the best of them, yet his greatest power is his ability to stop time to change clothes. Each costume has its own abilities which can sometimes lead to secrets and easier ways to beat enemies. Bosses are awesome, difficult, and all share a common theme. They all have Pete’s face, which sounds creepy, but actually works.

Even to this day, when I go to my cousin’s house, we sit and play Magical Quest. It’s just that awesome. Recently, I discovered the game had a few sequels and we’ve been hunting them down like crazy. We’re also planning to get the newest remake of Castle of Illusion, but have yet to buy it.

If you like Disney and video games, you deserve to play Magical Quest.

 

Our internet drug store makes it sure that the person has an excellent love making session. viagra free shipping The kamagra oral jelly is used for the treatment of erection failure hurdle. discount generic cialis The bench, after going through the CBI report, said that many additional chargesheets will have to be filed by the sildenafil without prescription agency could be taken into cognisance. In a very healthy private, glucose is normally absorbed inside the various cells within the body of the patient or in a lab and infused into the patient. viagra cialis

Nothing says awesome like torn skin, sunglasses, and a broken title.
Nothing says awesome like torn skin, sunglasses, and a broken title.

Honorable Mentions

Before I declare my absolute favorite obscure game, let me mention a few games worth looking into that almost made the cut.

Little Samson (NES)

Shatterhand (NES)

Soul Reaver (PSONE, Dreamcast, PC)

Lost Vikings (SNES)

Super Mario RPG (SNES)

Now, each of these games are awesome in their own ways. Some of them are so rare that their almost not worth mentioning and others include characters that received other titles. However, there is one game that trumps them all. A game so good, I sobbed a bit when it froze and I’ve spent money on getting it professionally repaired.

[youtube http://www.youtube.com/watch?v=FZ9Rn8GCJ5M&w=560&h=315]

1). Radiata Stories (PS2)

The RPG genre is my favorite. These games typically take a lot of hours to complete with complex characters, monsters, and stories. Some of the best games ever made were RPGs and it’s a shame Radiata Stories didn’t get the attention it deserved. The game did well in Japan, but was jaded in the states by Final Fantasy XII and Dragon Quest VIII. It came out at the end of the PS2’s life and I actually bought it on a complete whim. That day I discovered over a hundred characters, references to Star Ocean, and a combat system that let the player create their own combos. This combined with the beautiful art style set up one of my favorite games.

The plot is fairly simple (following common tropes), but what set it apart was the humor. There are some gut-busting scenes between the characters. Basically, there’s a war going on between the humans and the more monstrous races of the world, which eventually leads the player to choose a side. The plot then switches to that perspective, with its own special characters to unlock.

I also enjoyed all the different costumes and weapons Jack Russell (the main character) could equip. He can use four different styles: sword, great sword, spears, and axes. Each style has unlockable attacks and changes the gameplay enough to keep the combat interesting. However, the best thing about Radiata Stories is the amount of team members.

There are 176 characters to add to the friends list, including dwarves, knights, orcs, and even characters from other games including Valkyrie from Valkyrie Profile. After beating the game, players can also start over with all their skills and friends list members, allowing players to try other choices and play styles.

All in all, Radiata Stories is another RPG that deserves a sequel or re-release. There is a short manga series, but a new game is sorely needed. I loved the playfulness of the story and quirky characters. Find a PS2, spend the money to get a new copy, and enjoy Japanese Role-Playing at its finest.

Square-Enix games deserve a break every now and again.

 

You can watch me and my friends play a few of these games on Forever Classic. NOTE: I’m extremely silly in these videos and I have a fairly foul mouth, just be warned.

Goemon’s Great Adventure: 

Little Nemo: