Category Archives: Movies/TV

Toho Teases Its Own Reboot with ‘Godzilla: Resurgence’

Gareth Edwards’ Godzilla proved to be a monstrous hit summer 2014, and now the King of the Monsters will return to his native Japan. Toho, the studio that created Big G, announced last December that it would be making a new unrelated film, which makes this the third reboot for the franchise excluding the American films. It’ll be the 31st Godzilla film and the 29th created by Toho, which hasn’t released one since 2004’s Godzilla: Final Wars.

News on the new film was quiet until last week when Toho released a 30-second video that is the textbook definition of a teaser trailer. Not since Christopher Nolan’s first trailer for The Dark Knight has there been a more mysterious preview for a film.

[youtube https://www.youtube.com/watch?v=OCOSFZG9-KQ]

The 30-second spot is a found-footage-style shot of a panicked crowd running from something in the distance. It ends with a title card and Godzilla’s trademark roar. That’s it; nothing on the plot or characters. Whether the entire film will be done in a found-footage-style, a la Cloverfield, or if this is just a clip from an otherwise traditional movie remains to be seen. Personally, while found footage would be a new direction for the franchise to experiment with, considering Cloverfield’s attempt at it has gotten mixed responses (though I liked it), that may not be the best option. However, if these filmmakers think they can do it well, by all means try it.

The poster for the film that revealed Godzilla’s new design.

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Story has it the special effects will be a combination of CGI and practical effects. It sounds like Toho wants the best of both worlds: taking cues from Edwards’ film while also adhering to its “suitmation” roots. Whether this works or not will probably make or break the film.

Regardless, the movie is in great hands since it has two noteworthy directors. Hideki Anno, who also wrote the script, is the co-creator of the classic anime Neon Genesis Evangelion: a trippy and cerebral giant robot series that deconstructs the “mecha” subgenre. Shinji Higuchi has also worked on anime, but his most recent project is directing the two-part live-action adaptation of the manga/anime Attack on Titan, which told the story of humanity battling cannibalistic giants. Anno has said that this will be “the scariest Godzilla yet,” and given both directors’ track records, it may very well turn out to be true.

Godzilla: Resurgence hits Japanese theatres July 29, 2016. No word yet on an American release.

Go, go Godzilla!

Attack On Titan Live Action Movie – A Bleak Spin on the Series

Attack on Titan swept across the world like the titular Titans in their assault on humanity. Soon, Mikasa, Eren and Armin became household names to anime fans everywhere. Conventions filled with Survey Corps members, all clad in tan and white, their green cloaks draped over their shoulders. It’s a phenomenon  that has spurred one season of anime (season two set to be released in the second half of 2016), countless manga spin offs, a live action film series, video games and merchandise.

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Group cosplay is especially epic with this series. Image courtesy of breakbang.com.

The first of these two films sum up about the first ten or so episodes of the anime. It tells the story of the first assault on the farming district and caps off after a fellow titan offers a bleak ray of hope for the world.

Fans of seeing anime faithfully recreated with all the details intact may not enjoy this version of Attack on Titan. The creators of the live-action film decided to give their own spin to the story and the characters, making vast changes to even the main cast. Even though these changes are painful to followers of the series or manga, they do have a uniqueness that adds to the overall impact the series has established.

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The faces of the Titans will probably haunt my dreams for a few weeks. They hold a wrongness about them.

First of all, all of the major themes of the anime are intact. Humanity meets its demise face to face as the Colossal Titan kicks a hole in the impenetrable wall. The smaller titans swoop in, scooping up people, and crunching on their bones. Gore sprays in waves in this film, making the iconic brutality of Attack on Titan that much more intense. The titans feel less like monsters and more like Japanese horrors with uncanny faces and movements.

Eren shows his determination, feeble as it may be, to destroy the titans.
Eren shows his determination, feeble as it may be, to destroy the titans.

Lastly, unbridled rage remains in the character of Eren. He clashes with his fellow soldiers, wanting nothing more than to eradicate every titan for taking what he holds dear. His anger manifests in several ways throughout the film, keeping that theme firmly intact. All while being contrast with his fear of the titans, seeing their strength firsthand.

As for the differences, I’ll do my best to elaborate on some of the major ones without ruining the fun of the movie, but you may get a spoiler or two if you haven’t seen the anime.

Super uncomfortable scene, but shows the differences in this version of Mikasa.
Super uncomfortable scene, but shows the differences in this version of Mikasa.

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Where's our blonde strategist?
Where’s our blonde strategist? Let’s play “Where’s Armin?”

Another major change to characters is that of Sasha, the spunky, energetic member of Eren’s squad. She’s portrayed in a way that exaggerates her infamous “Potato Girl” scene to the point of it being obnoxious. Sasha of the film is more of a nuisance than comedic relief, as she disgustingly gobbles up any food she can get her mitts on. She does seem to have a better connection to Armin though, which is quite cute. However, it’s hard to tell the difference between Armin and Eren due to Armin’s recent choice in hair dye.

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Hiana, a character new for the film, leads Eren deeper into the abandoned cities. What they find is a bit bigger than they hoped. . .

The style of this live action adaptation—adaptation being a crucial keyword here—while different from the source material, is still rather enjoyable. I found myself cringing much more through this bloody adventure, but there are many epic moments with the flair I’ve come to love from the series. One scene in particular shows Eren and Hiana searching for a baby’s cry, turning the movie into a dark, scary experience as they hold interestingly designed lanterns aloft. Combining moments of horror like this one with the visual style put into the titans themselves makes for a scarier story.

The film’s final act fits one of the high points of the anime quite well. Eren’s rage for the titans brings him to make a sacrifice, only to have his anger live on in a devastating way. This scene is still as adrenaline filled as the first time I saw it in animated form. Each piece of action hits hard, fast, unexpected to make for a great climax.

The visuals sometimes feel like late Godzilla or Gamera films.
The visuals sometimes feel like late Godzilla or Gamera films.

Of course, this movie is broken into two parts, with a sneak peak at the end of this one. It’ll be interesting to see how the second part plays with the second season of the anime. I’ll definitely have to check it out soon.

Step into the Attack on Titan Live-Action movie with an open mind. This is a different version of the Attack on Titan story, themes, and style, not a mirror image of the anime with actors.

The film is available in English subtitles through importation on sites like Amazon, while an English dub is surely to show up in the future.

Cinema Sit-Down – Favorite Movie?

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Nintendo Quest Charts One Man’s Journey for NES Glory

Jay Bartlett grew up like a lot of kids who lived in the late 80s and into the 90s. During that time, Nintendo became a household name in a matter of weeks, decimating sales across the country and establishing flagship characters as popular, or more so by now, than Disney’s cartoons. Ask most people of this age what their favorite Christmas memory or gaming memory is and they’ll probably mention playing the NES with someone.

Jay Bartlett
Jay Bartlett

After years of being a super fan, Jay is one day challenged by a dear friend, Rob McCallum, who is also the producer of the project, to the ultimate challenge. The goal is to collect all 678 retail released NES games in thirty days, a seemingly impossible task. With the wide spread use of the internet, it would be easy to throw money at Ebay and sites like 99Gamers, but no, Jay has to collect all of these games in person.

Rob

What’s more ridiculous is Jay has never seen physical copies of some of the games he has to find. There are twenty ultra-rare games set aside that pose the ultimate challenge, featuring the top one, Stadium Events, a game that can fetch thousands at auction in almost any condition.

Will Jay be able to make this long-time dream a reality? Well, the folks behind the documentary helped him travel the US and Canada, capturing every purchase and dive. What entails becomes not just a journey about collecting old video games, but also a personal journey of growth for Jay.

Thus begins the Nintendo Quest!

The film encapsulates what it means to be a Nintendo fan. Throughout their quest, Jay and his pals come across tons of people who make collecting a community. From shop owners, to YouTubers, to world record holders, to gaming box artists, there’s such a large pool of passionate people represented. In one scene, Jay gets to go on a game hunt with record holder Todd Rogers. It’s apparent that finding games is less important than hearing the stories behind them. While Todd picks out games he has records on, he shares his stories with the team.

Jay holding two of the rarest titles in the NES library.
Jay holding two of the rarest titles in the NES library.

While Jay does find tons of games with notable game stores, the true joy is getting the chance to meet other die-hard collectors. These are the titans of the Retro Gaming Community, the legends who have it all and more. Each game has its own story and each collector has theirs. These moments show the time and care collectors put into these often forgotten games, relics of changing times. Organization and presentation are key as shelves are kept tidy, while priceless games like Little Samson or Panic Restaurant are behind glass, often in rated boxes. These super rare titles, while seen few and far between, usually have interesting history and owning a piece of that is amazing.

It’s also important to note the graphics being used throughout the film. There’s a handy counter in the bottom left, keeping track of how many games Jay has acquired. Plus each transition pays homage to the NES, including some famous quotes that set the mood for each segment. The presentation is top notch and as much care went into the editing as it has in the journey.

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While Nintendo Quest has a focus on the challenge, the true heart of it lies in Jay: his story and his experience with the quest and gaming with the NES. Before the start of the quest, Rob takes Jay to their old tree house, where their love for the NES inspired a club. As they sit in that confined space, the memories flooding in looks powerful. Things get even more emotional half way through, as Jay mentions the relationship he had with his father, which was rocky to say the least.

Jay as he shares the story of his father.
Jay as he shares the story of his father.

Taking this journey changed Jay and the people he and the team met along the way. It’s humbling to see him struggle to find all the games, all while battling having a job,  tough deals and high prices.

These games are more than entertainment, making the need to preserve and share these experiences a necessity. Just like how college students tote around heavy tomes of Shakespeare, those same students should also be carrying the games of Miyamoto and Kojima. Gaming is a medium worth caring about.

Personally, I’ve been collecting ever since I was a kid. My obsession started early, with my earliest memories involving playing Wizards and Warriors with my mom and Super Mario Bros 3 with my cousin. Sharing secrets with friends and swapping games filled my summers with joy. Even to this day, I schedule game chases with my wife and friends, hitting up yard sales and Goodwills. I’ve met so many awesome people through the years, many of which have become life long friends, all because of our love for games. It has helped develop my mind and pushed me to pursue a career in the industry.

Nintendo Quest is an awesome presentation of what makes gaming special. Jay and his friends had a journey that can’t be explained in words. To them it was more than collecting every NES game—although I’m sure that was fun too—it was about getting together with people who share a common interest and being a part of that community.

finale journey

I can’t recommend Nintendo Quest enough. Congratulations to Jay, Rob, the production team and all the folks involved. This is a film that will be quintessential for gamers everywhere.

Nintendo Quest can be found on Vimeo, other major digital platforms and DVD.

Disney Under the Scope Part 2: Pinocchio

Just three years after the success of Snow White and the Seven Dwarfs, Disney followed it up with an adaptation of Pinocchio, by Italian author, Carlo Collodi. Unfortunately, upon its initial release, Pinocchio was considered a box office bomb. Time proved to be kind to the film; however, future reissues in 1945 turned the bomb into a profitable venture for Disney, and critically it has been hailed as one of the finest works of animation ever produced. Similar claims are made about Snow White and the Seven Dwarfs, but as I explained in my previous review, save for its technical achievements and unique usages of animation, Snow White was about as enjoyable watching a snail race a rock. Pinocchio is a far different movie from Snow White in many ways, and serves as a follow up to many of the animation techniques used in Disney’s debut animated film. So let’s crack open this egg the world insists is golden.

Being a Disney film, Pinocchio is not lacking in its fair quantity of musical numbers, and thankfully they are much better here than in Snow White. “When You Wish Upon a Star” is a classic and is the closest Disney has to a theme song, as it perfectly encapsulates the company’s image of being the creators of childhood dreams. “Give a Little Whistle” and “Hi-Diddle-Dee-Dee” are ear worms after the first listen, and “I’ve Got No Strings” is no less catchy. However, more than just being nice show tunes, the music of Pinocchio also directly interacts with the plot of film. “I’ve Got No Strings” is an actual performance Pinocchio gives with Stromboli’s troupe, and contrasts the puppets Stromboli manipulates with Pinocchio’s opportunity to choose a different life from them.

Pinocchio seems somewhat terrified looking at the lifelessness of other puppets.
Pinocchio seems somewhat terrified looking at the lifelessness of other puppets.

“When You Wish Upon a Star” gives us a view into the almost child-like naivety of Geppetto’s hopes for a son to magically appear in his life and provides book ends to the film. Honest John’s number, “Hi-Diddle-Dee-Dee,” despite being among the simpler songs, is interesting for how much it tells us about Honest John’s intentions. At first glance, it’s just a little ditty John sings on the way to whatever he talked Pinocchio into doing, but he makes important changes to it as the film continues. After several repetitions of the same prose, John cuts out words all together and only scats the melody, reflecting how empty Honest John’s silver tongue is. As John escorts Pinocchio to the Pleasure Island coach, his lyrics change all together. While maintaining the same song structure and melody, he paints the song as a mere tool to trick gullible kids.

In my previous review, I commented on how great the animation of Snow White is; however, Pinocchio makes it hard to believe there was only a three-year gap between the two. Most of the animation in Snow White focuses on the actual characters, with mostly static backgrounds, and only a few instances of the characters really interacting with the world. The environments are detailed, but that’s all, and the story is told on an entirely different plane. The world of Pinocchio is almost a character in itself, and changes as the movie progresses. Smoke from cigars bend along with the characters’ movement. Most scenes are drawn with realistic lighting, with a clear source of light.

A lighting is treated as if there were a real lamp in the room, so Lampwick casts a shadow over Pinocchio as he stands in front of the light source of the room.
Shading is treated as if there were a real light in the room, so Lampwick casts a shadow over Pinocchio as he stands in front of the light source of the room.

The last act in particular showcases water effects that look live-action. As Pinocchio splashes into the ocean, a current forms around his body. As Jiminy and Pinocchio explore the ocean floor and ask the fish for the location of Monstro, air bubbles form from their movements and plop out of their mouths.

Not only are the underwater scenes vibrant, but the distorted lines of sunlight can be seen flowing on the ocean floor, as if actual waves are above Pinocchio.
Not only are the underwater scenes vibrant, but the distorted lines of sunlight can be seen flowing on the ocean floor, as if actual waves are above Pinocchio.

Monstro himself is a site to behold. Throughout the final act of the film, the audience is reminded of how massive and deadly the creature who swallowed Geppetto and his ship whole is. Once Monstro finally appears, he’s less of a monster and more of a force of nature. His entire being bends the world to his whim and his impact shows the audience just how minuscule everything else is compared to him.

Monstro rips apart a gigantic wave that Geppetto and Pinocchio struggled to climb. the water bends to meet Monstro's will, and our two heroes are further diminished by their size next to Monstro.
Monstro rips apart a gigantic wave that Geppetto and Pinocchio struggled to climb. the water bends to meet Monstro’s will, and our two heroes are further diminished by their size next to Monstro.

One of the greatest strengths of the animation in Pinocchio is how it gives each character its own visual personality. This is not just in terms of how the actual characters look, but it’s how they move and interact with both each other, and their world. Pinocchio’s movements tend to have a very double jointed nature to them; he can twist and turn in ways others can’t because he is a puppet. He turns his body around under his head a full 360 degrees and bends his limbs in grotesque angles.

Pinocchio bends in ways that would snap the bones of normal people.
Pinocchio bends in ways that would snap the bones of normal people.

While Geppetto is the opposite, and throughout the movie, we can see his struggles with an aging body. He struggles to bend and pick up the book Pinocchio is supposed to take to school, his hands shaking as if they are strained to do such a simple task. It creates a sense of vulnerability from Geppetto. In turn, his struggling helps the audience feel sympathetic towards him, and makes his attempts to save Pinocchio that much more heroic. Honest John moves fast and slyly, which mirrors his fast-witted, improvisational method of conning others into serving his goals. This contrasts perfectly with Gideon, his dumb and slow moving partner. Just by seeing the two carry themselves, it’s readily apparent both of their personalities and relationship with each other. The Blue Fairy is the uncanny valley problem that Snow White had in her movie, but with a glowing aura around her that makes her seem even more out of place. However, unlike in Snow White and the Seven Dwarfs, The Blue Fairy seeming out of place makes sense. She’s meant to be this great powerful being who can give life to wooden puppets, and her oddly realistic art design and motions make her presence take over the scene.

The Blue Fairy was animated through rotoscoping (tracing over live-action footage) which is why she looks so different from the rest of the cast.
The Blue Fairy was animated through rotoscoping (tracing over live-action footage) which is why she looks so different from the rest of the cast.

The Blue Fairy is a foil of sorts to Monstro: both act as forces of nature, and as such take center stage in their respective scenes. While Monstro acts with forceful, angry acts of destruction, The Blue Fairy creates her presence through subtle and gentle motions.

Pinocchio lacks the more metaphorical uses of animation that Snow White has; it’s all fairly straightforward. While it is very impressive, the movie dabbles in a little too much, “animation for animation’s sake.” There are sequences that are in the movie strictly to show off the fruits of the animators’ efforts, rather than advance the plot. Close to the beginning of the movie, the various clocks in Geppetto’s shop begin to ring to inform him it’s time for sleep. Then, the movie basically pauses to show us each and every clock’s unique alarm. Yes, they look well animated, but this takes several minutes to show us what could’ve just been a few seconds. This in turn takes up time that could be spent on more interesting set pieces. Compare a scene like that to a scene such as the children playing in Pleasure Island, where the scene is both visually more appealing and actually informs the plot. Through the acts the children commit on Pleasure Island, we see the destructive nature that lies behind kids when left to their own devices.

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The kids on Pleasure Island run amok, and we see first hand their destructive capability.
The kids on Pleasure Island run amok, and we see first hand their destructive capability.

We can see this come to a head when Lampwick throws a brick through a stained glass window. It can be inferred from the prominent usage of praying in many early Disney films that the company held religion in high regard, so to have a child deface church property would be regarded as a high act of debauchery. However, the movie uses up much of its run time with sequences that don’t inform nearly as much, and as such many of the plot elements of the movie cannot be expanded upon.

I cannot complain about Pinocchio being a boring movie, if only for how ridiculous it gets. It does progress at a quick pace, making sure not to drag on like Snow White does. The movie essentially revolves around Pinocchio’s journey to morality and learning to resist temptation. To that end, it focuses on two major arcs about things that lead us astray from the straight and narrow path: fame and pleasure. In each act, Pinocchio attempts to walk to school are halted by Honest John and Gideon, essentially the embodiments of the temptation that exists for him to misbehave. Each tale inevitably ends with Pinocchio learning why that path doesn’t pay in the end and narrowly escaping its consequences. The film does a fairly decent job of showing why someone would want to take these routes in life, however, the film ends up falling flat in each.

Pinocchio is about the titular wooden boy developing a conscience and experiencing his own rite of passage, but Pinocchio never makes his own decisions about how he wants to run his life. Yes, Pinocchio goes back on the path of education and morality, but it’s only ever because the other paths he took had run their course and basically forced him to return to the good path. Pinocchio was fully willing to become an actor in Stromboli’s marionette troupe, he enjoyed the fame it brought him, but then he wanted out once Stromboli’s true intentions were revealed. At that point, Pinocchio was faced with a decision of returning to the straight and narrow, or live to be used by Stromboli until his usefulness was up, then killed.

Seems like a good reason to stop.
Seems like a good reason to stop.

When Pinocchio meets up with Honest John again after escaping from Stromboli, Pinocchio tells him he doesn’t want to be an actor anymore, because “Stromboli was horrible.” This implies that had Stromboli not been horrible, Pinocchio would still be riding the gravy train of fame. At that point, Pinocchio is not making a moral decision and he is not developing a conscience, just a functioning brain. The same applies to his venture into debauchery on Pleasure Island. Pinocchio is all fun and games until people literally start turning into jackasses. People don’t develop their morality by having a variety of metaphorical guns pointed at their heads, they need to be able to sit down and assess their own decisions and make them of their own free will. Once Pinocchio decides to set off to save Geppetto from Monstro we finally see him make his first decision that’s not purely based on an ultimately selfish motive. His decision serves as an effective end to Pinocchio’s arc, shame the arc itself doesn’t live up to it.

Despite the main character arc’s problems, the film does succeed in creating memorable and likeable characters. Pinocchio may act like a naive kid who only thinks about what’s good for himself a few minutes in the future, but that makes sense given he’s essentially a newborn child. The center of Pinocchio’s world is Geppetto, and this can be seen in his interactions with Stromboli. Stromboli does everything he can to take advantage of Pinocchio: he gives him a useless hunk of metal as payment for his performance, he tells him how he’s going to make him travel and give nonstop performances and he even berates him during the show whenever Pinocchio does something slightly out of line, yet none of it really registers with Pinocchio.

He smiles as Stromboli nearly chops his arm off. Funny fact: Stromboli's a rather offensive Italian stereotype, with all that delicious angry broken English, yet the original story was written by an Italian.
He smiles as Stromboli nearly chops his arm off. Funny fact: Stromboli’s a rather offensive Italian stereotype, with all that delicious angry broken English, yet the original story was written by an Italian.

It’s not until Stromboli threatens to never let Pinocchio see Geppetto again that Pinocchio finally realizes the situation he’s in. This makes up for his lack of real development in the film, and allows Pinocchio risking his own skin to save Geppetto to makes sense.

Geppetto himself is largely made compelling due to his animation. At first glance, all we really get from him is that he is a loving father, but through the visuals surrounding him, we learn a lot more. He trembles as he tries to perform simple tasks, he always has a noticeable hunch when he walks and he apparently needs several dozen clocks going off at the same time to even begin to register the alarm that tells him to go to sleep. This gives us a view into how age is catching up with him.

Seeing Geppetto go to such lengths to search for Pinocchio despite his physical weakness is quite endearing.
Seeing Geppetto go to such lengths to search for Pinocchio despite his physical weakness is quite endearing.

This is especially important when trying to understand Geppetto’s bizarre mindset in wishing to turn his puppet into a real boy. Geppetto is a lonely old man who never was able to have a family of his own. He overcompensates for this through his woodwork and his house pets, giving each the care and attention not unlike a father to his offspring. Even his interactions with Pinocchio seem based on how he’s heard a parent should take care of their son, not from experience. This depressing subtle undertone shows us the kind of hopeful person Geppetto is. Despite never getting the son he wanted throughout his entire life, he’s still hoping for it into old age. He is willing to fight for this hope once he gets it, going so far as to go on an overseas journey to save his son from Pleasure Island. The film would’ve benefited had more time been spent dealing with Geppetto’s crash course on fatherhood, but he ends up being in very little of the movie.

The story of Pinocchio’s trials to attain boyhood, is almost equally the story of Jiminy learning how hard life can be to do the right thing. The only reason Jiminy is appointed by The Blue Fairy is because he proudly boasts his knowledge about what a conscience is. The Blue Fairy seems to find his assertion so humorous that she immediately lets him guide the life she just created, as if to tell Jiminy to put up or shut up. Serving as Pinocchio’s moral compass, one would reasonably assume he is just a one-note, know-it-all, but Jiminy ends up knowing very little. He consistently makes poor judgment calls in his mission to teach Pinocchio how to be a good boy. He leaves Pinocchio to Stromboli after he sees him at a show and thinks Pinocchio is a success. He gets frustrated at Pinocchio’s immature behavior at Pleasure Island and abandons him. While this makes him a questionable choice by The Blue Fairy as Pinocchio’s conscience, it does make him a more compelling character. While Jiminy does mess up a lot, he also works to solve his mistakes. By the end of the movie, Jiminy is awarded a golden badge, which basically is The Blue Fairy outright telling the audience Jiminy’s character arc is complete. While not the most subtle approach, Jiminy’s arc falls on its face a lot less than Pinocchio’s, so I’m willing to overlook the small moral anvil.

At least it's a small badge, so that's a a point towards subtlety, I suppose.
At least it’s a small badge, so that’s a a point towards subtlety, I suppose.

Coming from Snow White, Pinocchio is a relief. It solves much of my complaints with the previous film in the Disney canon: it’s not boring, the characters aren’t merely caricatures and the music is vastly improved. However, with the good, comes its own set of problems, such as the primary arc breaking a few of its legs, causing its moral to fall flat, or the lack of development between Geppetto and Pinocchio. Overall, Pinocchio is like waking up in the middle of a really good dream, it was fun while it lasted, but you wish it there was more to it.

More like copper Walt. Copper's good.
More like copper Walt. Copper’s good.