Category Archives: Adventure

Adventure

Indie Game Alert: A Clumsy Adventure

Take a little running, add some well timed jumps with a dash of simple physics, and you have Excamedia’s A Clumsy Adventure. Planned as a PS Vita title, Excamedia looks to bring back some classic gaming difficulty on the go. There is definitely no attempt to reinvent the wheel here, but the simplicity is endearing.

Players will control Zack, an ex-Marine; sounds awesome, right? Well, unfortunately, Zack is the only person who thinks Zack is awesome, and his clumsiness gets him kicked out of the military. He stumbles upon this adventure and must set off to avoid various platforming pitfalls and enemies, including end level bosses.

At this point in development, the game is not a graphic marvel, but that’s not really the main focus. The gameplay is where A Clumsy Adventure will hook gamers. For the PC demo I played, the controls were very responsive, which leads me to believe speed-runs will be a major pastime. I am also very interested to see if and how the Vita’s touch capabilities will be utilized. There are definitely opportunities within the side scrolling 3D world to weave in touch functions. I envision it being somewhat like Escape Plan, but I digress.
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There are still a lot of questions to be answered here, but I think the outlook is positive. It will be interesting to see how the game carries over from this initial PC demo to the Vita universe when the time comes.

For more information and the demo, visit Excamedia’s Game Jolt profile page. If you enjoy the game, don’t forget to show your support for Excamedia and A Clumsy Adventure.

Indie Game Alert: Skyjacker

A couple of days ago, I stumbled upon an indie game in development, Skyjacker. The closest I’ve ever come to a space simulator is Mass Effect, so this kind of game is new to me. After reading “You play Ael, the most feared and ruthless space-pirate human,” I was instantly intrigued. The main character was abducted by aliens, raised by space pirates, and is now the lone human in this dangerous galaxy.

You are not a hero; you will have to sabotage, kidnap, rob, infiltrate and extract your way to the top. Without a linear path to follow, players can pick and choose which jobs they want to complete. Want to upgrade your ship? Salvage and use weapons, engines, and other parts from ships you hijack. Depending on the type of parts you put on your ship, you can change the way you play the game: “. . . play it like an arcade game, like a classic space game, or with full inertia and momentum.” Ship customization is a welcome change to a flight game of this type. It appears to have a lot of depth to the customization; you can see each piece of your ship, allowing you to pick and choose the parts you want to equip.

To build your crew, you will be able to choose from various A.I. or  invite your friends. With the co-op feature, players will be able to work with friends to become stronger and take on riskier missions. Along with the single-player and co-op modes, there is a multiplayer mode, which will include Deathmatch, Team Deathmatch, Capture the Flag, and Last Man Standing. Skyjacker will also allow players to create their own missions (no coding knowledge necessary) using art assets and a design framework.

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Just by looking at the demo, I can tell a lot of thought has been put into this game. The universe is vibrant with colors instead of just being dark and cold. Space is littered with various asteroids and debris, and the planets stand out. The ships you encounter are well detailed and unique. You will fight against (or along side) 10 very different alien races. Each race has unique looks, abilities, technologies and histories.

If you’re looking for something different with a lot of potential, then you should back Skyjacker on its Kickstarter page. Funding ends on November 22, 2013, so you have to be quick. For more information, screenshots, and videos, checkout the Skyjacker website (download playable demo)and Eugene Zhukov’s (project lead) YouTube page.

http://www.youtube.com/watch?v=7VifzGCYW3M

Mo’ Better Spike in Buffy Season 10

IMG_0220 (2)Dark Horse Editor-in-Chief, Scott Allie introduced Buffy Season 10’s new artist, Rebekah Isaacs (formerly of Angel and Faith), at the New York Comic Con Panel, Whedonversity: A Look at the Future of Buffy and Serenity in Comics on Friday evening. While not much of the story was revealed, Allie did tell a red-shirted Spike in the crowd that the vampire They work well for most users, but need see here levitra 20 mg to be taken more often than once per day., which means that you will have to keep taking the drug in order for your hair to grow back and stay which can also be quite expensive as well. Maybe you prefer to login cialis pill from india Read More Here from a computer at your home or office. Ghrelin stimulates the release of dopamine in the brain both directly, generico levitra on line find out description by triggering neurons involved in pleasure and reward pathways, and indirectly by signals transmitted via the vagus nerve. Pelvic muscles is without prescription viagra one of the most common sexual disorders experienced by millions of men. with a soul would receive a multi-issue arc in the comic that “all Spike fans should enjoy.” He added that the other main characters in Buffy would also have significant arcs this season. Allie also revealed the Isaacs-drawn variant covers of Buffy and Angel and Faith which, when placed side-by-side create a complete image of the whole team.

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Finding a New Love in Serenity

IMG_0225 (2)Georges Jeanty, artist of Dark Horse’s new Serenity mini-series, implied his process of learning to love again after hearing Rebekah Isaacs, the new artist, speak about being with his “old girlfriend”—the Buffy comics. At the New York Comic Con Panel, Whedonversity: A Look at the Future of Buffy and Serenity in Comics on Friday evening, Jeanty also joked that he considered staying on for one more year and then would have been on the comic as long as it was on the air. Instead, he jumped over to the recently announced Serenity series. The mini-series will pick up after the Patton Oswald one shot, Float Out. Fans who are missing the late pilot “Wash” were granted a tidbit as Dark Horse Editor in Chief, Scott Allie revealed, in response to a fan’s question, that the book will deal with Wash’s legacy IMG_0232 (2)through his wife, Zoe. There are a number of ailments and disorders that affect the muscles, veins, arteries, cialis viagra sale the spinal column, and nerve impulses on the brain. One needs to maintain 24 hours (1 viagra india online day) gap between the dosages. Hence it is a prominent drug which is faster and assuredly efficient in helping the victim to get back to the normal levitra generic vardenafil sex life within just two months of proper use. They look for alternatives to chemotherapy that can help relieve cancer symptoms in the same way. cialis price http://raindogscine.com/?attachment_id=520 When another member of the crowd asked what the fans needed to do to get more than a mini-series, Allie explained that while they all loved Firefly/Serenity, they currently had no plans to make the series a monthly. Allie elaborated that, for Joss, it’s about the story. When there are stories to tell, he will tell them. Jeanty, when asked about his move to Serenity, added that he’s been told there is a difference between Buffy fans and Browncoats but he has not yet encountered it. He will find out when Serenity takes the sky early next year .

A Darker, Funnier Angel and Faith

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That is how Editor-in-Chief, Scott Allie explained the influence that new writer, Victor Gischler, would have on the series in response to a question from the crowd at New York Comic Con. The fan at the Dark Horse Panel, Whedonversity: A Look at the Future of Buffy and Serenity in Comics, had asked him whether Gischler’s penchant for gore and humor in his comics would have a big effect on the series. Allie described the new season as a balance between the two.
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Scott Fischer, cover artist for Angel and Faith, broke the news that an Angel and Faith cover will feature Angel fighting a “boarotaur.” He came up with a boarotaur—the boar version of the more generic minotaur and the writers took his idea and ran with it. Look for the boarotaur when Angel and Faith begins its new run.