Tag Archives: trailer

Toho Teases Its Own Reboot with ‘Godzilla: Resurgence’

Gareth Edwards’ Godzilla proved to be a monstrous hit summer 2014, and now the King of the Monsters will return to his native Japan. Toho, the studio that created Big G, announced last December that it would be making a new unrelated film, which makes this the third reboot for the franchise excluding the American films. It’ll be the 31st Godzilla film and the 29th created by Toho, which hasn’t released one since 2004’s Godzilla: Final Wars.

News on the new film was quiet until last week when Toho released a 30-second video that is the textbook definition of a teaser trailer. Not since Christopher Nolan’s first trailer for The Dark Knight has there been a more mysterious preview for a film.

[youtube https://www.youtube.com/watch?v=OCOSFZG9-KQ]

The 30-second spot is a found-footage-style shot of a panicked crowd running from something in the distance. It ends with a title card and Godzilla’s trademark roar. That’s it; nothing on the plot or characters. Whether the entire film will be done in a found-footage-style, a la Cloverfield, or if this is just a clip from an otherwise traditional movie remains to be seen. Personally, while found footage would be a new direction for the franchise to experiment with, considering Cloverfield’s attempt at it has gotten mixed responses (though I liked it), that may not be the best option. However, if these filmmakers think they can do it well, by all means try it.

The poster for the film that revealed Godzilla’s new design.

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Story has it the special effects will be a combination of CGI and practical effects. It sounds like Toho wants the best of both worlds: taking cues from Edwards’ film while also adhering to its “suitmation” roots. Whether this works or not will probably make or break the film.

Regardless, the movie is in great hands since it has two noteworthy directors. Hideki Anno, who also wrote the script, is the co-creator of the classic anime Neon Genesis Evangelion: a trippy and cerebral giant robot series that deconstructs the “mecha” subgenre. Shinji Higuchi has also worked on anime, but his most recent project is directing the two-part live-action adaptation of the manga/anime Attack on Titan, which told the story of humanity battling cannibalistic giants. Anno has said that this will be “the scariest Godzilla yet,” and given both directors’ track records, it may very well turn out to be true.

Godzilla: Resurgence hits Japanese theatres July 29, 2016. No word yet on an American release.

Go, go Godzilla!

Fallout 4’s Announcement Trailer is Lackluster

Before being treated for third degree burns from the flaming I’m going to get, let me lay out my thoughts. First off, I love the Fallout franchise and have even gone as far as to explore the series roots in the older PC titles. The series has had some fantastic writing over the years, with deep moral questions that hit players hard. Couple that with a post-apocalyptic setting, great humor, and references to pop-culture, Fallout is a series that will stand the test of time as a classic.

However, I will say that through the years there has been a lack of a truly unique experience from title to title. Sure, the gameplay mechanics changed drastically when Bethesda released Fallout 3, but the art direction of the game has barely budged over years of titles. This is horribly apparent when comparing Fallout: New Vegas to Fallout 3.

Each environment feels empty, barren, as they’re supposed to feel, but they also lack the depth the series so desperately needs. There was a nuclear war, there’s a monologue about the history so far, and a vault is seen closing. Each game is fundamentally similar. In fact, many assets were reused in New Vegas, which makes the trailer for Fallout 4 unsettling for me.

When I found the countdown on Bethesda’s site, I immediately set an alarm for the reveal. That morning, I sprang up, downed a cup of coffee, ate some Cocoa Wheats, and waited patiently. When the trailer finally started to play, I immediately asked, “Wait, are they re-releasing Fallout 3?” Even as I said that to myself, the chat on Twitch reflected my thoughts. Thousands immediately feared the same. While I wouldn’t say no to playing Fallout 3 again (in fact, shortly after the trailer I bought the complete edition on Steam), I was worried that after all this time there wasn’t going to be a new game.

At the end of the trailer the large font announced that what I had just saw was in fact Fallout 4. Not only was I not impressed, I was kind of peeved that I had woken up early for it. Needless to say, I went back to bed.

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After the trailer finished, I compared my feelings to that of a wandering Deathclaw.

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Another problem I had was the direction of the trailer. Instead of showcasing what gamers could expect for the new game, the trailer looked like a glorified Machinima project. Camera pans were jerky, animations lacked polish, and characters looked lifeless. The only saving grace for the trailer was the expanded color palette, which does bring some new layers to the Fallout formula.

Fallout-4-8
Notice the lack of a brown filter, boy?

Finally, the way the trailer was hyped didn’t match what was actually shown. The countdown promised something new, profound. Yet, many fans were left confused. I worry that this trailer may be what it is due to the leaking of information on the game. It feels like a rushed job in response to the leaks.

Bethesda
What other titles could Bethesda have in store?

While I was disappointed by this trailer, I do have hope for the game’s full release. Bethesda is having their own press event for E3 on June 14, 10 p.m. EST, which is great considering how much information is lacking for Fallout 4.

I will say that I would ignore my major complaints so far, as long as there is a plethora of game content on the way. Rumors have said that Massachusetts will be one of the largest maps seen in Fallout history. I’m hoping for more depth to each area, instead of more steps to take alone. There also has to be some new creations. Fallout has plenty of room to expand and evolve, Bethesda just needs to take some risks.

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Ah, mods. Breathing life into games since the early 80s.

Even though I’ve got a terrible taste in my mouth from the trailer, I can’t wait to see what Bethesda has in store for their press event. Here’s hoping the wasteland will be a bit more interesting this time around. Till then, I’ll be exploring the modding community. Maybe they have something new.

Batman: Arkham Knight Gameplay Teased in New Trailer

BAK_Screenshot1
Screenshot courtesy of Warner Bros. Interactive Entertainment and DC Entertainment.

Okay, I’m not the biggest fan of Batman. In fact, there are few things from the DC Universe that get me going. All of that changed when a friend loaned me a copy of Batman: Arkham Asylum. The game captured everything that the character does right: investigating, taking out enemies from the shadows, and coming face to face with iconic villains. Not only did that game spark my interest in the character as a whole, the game was so popular that it sparked two other games. Now, as developers begin to push into the new generation of consoles, Batman returns in a new game, armed with a slew of new toys.

For the first time in the Arkham series, players will be able to drive in the Batmobile. Judging from the trailer, it will tote the usual missiles and turbo boosts, but it’s the seamless launch of Batman into a glide that proves to be the most interesting. Titanfall recently showed players just how helpful A.I. mechanics can be, and the Batmobile may be even more useful. Batman also has new armor: a knight-like tank of joints and hidden gadgets.

BAK_Screenshot2
Screenshot courtesy of Warner Bros. Interactive Entertainment and DC Entertainment.

Super villains make frequent appearances in the franchise, including a Krueger inspired Scarecrow. The Scarecrow first appeared in Arkham Asylum and his hallucinogenic levels tapped deep into Bruce Wayne’s psyche. Who knows what vile deeds the King of Nightmares has planned on his valiant return. Players with the gumption to pre-order the game will be able to play as another well-known villain, Harley Quinn.

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BAK_Screenshot3
Screenshot courtesy of Warner Bros. Interactive Entertainment and DC Entertainment.

The trailer also hints at Batman’s death. While superhero death is usually fleeting, this could have monumental power on the narrative of the series. It’s always hard to see a series come to a close. Yet, this has been a refreshing journey into Batman’s world. Let’s hope the hype isn’t spoiled.

Players will be able to don the Bat’s armor later this fall.

Check out the new trailer here: http://youtu.be/7q4U_QRcg84

An X-Cellent New Trailer for Days of Future Past

Maybe it’s Superhero fatigue, but it seems to me that Days of Future Past should have been a much MUCH bigger cinematic event than what it currently feels like. So what’s the deal?

You have the original X director, the gent who helped comic book movies be taken seriously (for a while at least, because Superman Returns. . . yeah. . .), back at the head of his original cast mixed with that of the most recent—and arguably best—entry in the franchise, all to adapt one of the more iconic comic book arcs of its generation.

I blame the first trailer released back in October, which, let’s be Frank, stank (Frank likes to say it stank). That and the awful Empire Mag cover dedicated to Quicksilver who looks like the bastard child of the Fonz and a pokemon. Good news: this trailer kicks far more booty and announces plenty of Jennifer Lawrence  (and Hugh Jackman) for the movie. Bad news: Quicksilver looks just as lame.
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Here’s that brand new trailer for you all to enjoy, while the film, hopefully a success-to-be because I REALLY wanna see Apocalypse on the big screen, hits the multiplex May 23.

https://www.youtube.com/watch?v=6acRHWnfZAE