NoScope Gaming Glasses – Gimmick?

Professional gaming used to be a thing made fun of by most entertainment platforms. Back in the early 2000s, the only ones who dared broadcast high level competitive gaming was G4. Most “pro” gaming took place during LAN parties in organized events like the legendary, high-profile Doom deathmatch tourneys or the underground Super Smash Bros Melee matchups.

This is what large gaming tournaments used to look like.
This is what large gaming tournaments used to look like.

However, with the birth of online streaming sites like Twitch, everything changed. Suddenly, game development teams had an easy way to show off their top players. This sort of entertainment sees millions of hits across the world in everything from Super Smash Bros. to the stadium held events of League of Legends.

This is what they look like now. Image courtesy of PC Gamer.
This is what they look like now. Image courtesy of PC Gamer.

This is why there was a sudden increase in products that are meant to enhance a player’s skills. Razer builds top notch gaming mice, keyboards, and more. Astro makes super high-quality headsets for hearing the footsteps of unaware foes. All of these companies saw a need in the market and fulfilled it.

There is always some skepticism with these sort of products. A Razer mouse can cost at least $80, forcing one to question whether it will truly make one a better player. For most gamers, the difference is slight, but some folks swear by these accessories or companies.

Gaming eye-wear came into being from a simple problem. Gaming for long periods of time, whether training for a tournament match against a team of rivals or trying to get every star in Super Mario 64, hurts the eyes and can cause headaches. The solution? Yellow tinted lenses that filter out the harmful blue light of monitors.

Yes, it sounds like the kind of thing followed with, “Wait! There’s more! Act now and get a second pair free!”

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However, I decided to put these lenses to the test. To do so, I purchased a pair of moderately priced glasses from NoScope Gaming. I would love to compare them to their direct competition, Gunnar Glasses, but being as they are quite expensive I won’t be doing so.

First, I do like the build of the pair I bought, the Geminis. They are sturdy enough and come with a snappy pouch to keep them in and they look pretty stylish. I ended up picking up a hard case at a local eye doctor’s office to keep them safer though. You can purchase a warranty through the site, which does get you a case. Might be something I do with the next pair.

To start things off, I chose a game I’m likely to spend many hours at a time with, Smite. Smite is a competitive game, fitting in with the targeted audience of gaming glasses, so it made sense. With all of the flashy effects and quick camera movements, the game does have a tendency to give me some brain pains.
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Yet, even after only a few hours of playing, I could feel that my eyes didn’t feel as strained. Of course, I spent almost 7-8 hours playing in total, but even in those first hours I could tell that these glasses were fairly effective. I also went on to play long periods of console games, handheld games, basically anything I was playing I threw on the glasses. I also tried a few sessions without, more times than not, I did get headaches for longer sessions.

Not only do I enjoy games, but I’m also a writer (surprise!) and spend a lot of time staring at a bright white screen. Even though the NoScope glasses are meant for gaming, anything that’s being done on a computer screen will benefit from wearing them. I even wear them at work, which is handy considering I edit sports clips, run news casts, and answer emails.

I did worry about games looking funny under a yellow tint, and yes it does seem weird. Luckily, the art direction isn’t skewed and the tint is slight enough that one can quickly get used to it. Basically, its not enough of deep yellow to throw off the style of the game.

Artistic games are treasures. I was worried gaming glasses would sully this.
Artistic games are treasures. I was worried gaming glasses would sully this.

Overall, the science behind gaming glasses isn’t really a new idea. Computer glasses have been in use for a while, but they weren’t specifically marketed to gamers until here recently. Most glasses companies have options for coatings to help those who use computers for long periods of time. Are gaming glasses something that will instantly fix a problem? No, I wouldn’t use NoScope glasses or Gunnars if I thought there was a serious issue with my eyes. That’s what doctors are for.

So far though, from my use and tests, NoScope Glasses seem to be beneficial. Do I feel like I have an edge over opponents? Not really, but I do feel like I have better gaming stamina. My work is also a little less painful, and that alone is definitely worth the thirty bucks I spent to get them.

Functionality. Did a top brand make this shotgun? Who cares. Image courtesy of Rock Paper Shotgun.
Functionality. Did a top brand make this shotgun? Who cares. Image courtesy of Rock Paper Shotgun.

So what’s the difference between a cheaper brand and a more expensive one? Think about it like a pair of sunglasses. Sure, Oakley makes a sharp pair, but do you really want to spend more than a hundred on eye wear that isn’t prescription? For some, the brand, the design, and the slightly higher craftsmanship is worth it. Most just want to keep the sun out of their eyes, though.

I can honestly recommend NoScope Gaming Glasses. They’ve provided an excellent starting point for this sort of eyewear. Really, it’s hard to explain, so try it for yourself. They might be the coolest thing ever or they might not feel that great. Either way, worth a shot.

Note: NoScope did not sponsor this article. The author does have a sponsorship account with NoScope, but was not given any products for the purpose of this post.

 

Final Fantasy Explorers – Inspired, but Lacking

Before cutting into the newest spin-off game of the Final Fantasy franchise, let’s take a look at its obvious inspiration, Monster Hunter.

Capcom’s Monster Hunter is about hunting monsters (surprise, surprise) with different weapon types and using pieces of those monsters to make better equipment to in turn kill bigger monsters.

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The games are usually set in closed areas, connected together to make themed maps. Its biggest appeals are its brutal difficulty, precise controls with specific functions and monsters with complex animations and behaviors. It’s insanely popular in Japan and has picked up quite a fan base worldwide with its latest titles.

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Final Fantasy Explorers takes Monster Hunter formula and adds in the iconic themes and creatures of Final Fantasy. Even though it’s clearly riding on that sort of copycat design, it’s a solid idea, in theory.

In execution, Final Fantasy Explorers is a bland, forgettable experience.

Explorers sets up a fairly interesting premise: Eidolons, powerful beings who usually appear as summons in other games, are running rampant; it’s up to the Explorers to take care of them. To do this, Explorers adopt a class, assign abilities and craft gear. Each class has specific strengths and weaknesses, such as the Black Mage being able to lay out tons of damage with magic, while the Knight can soak up damage and keeping aggression away from other players. The Job System in Explorers is just as fun as it has been in previous Final Fantasy games.

FFE_Diabolos

Each job’s abilities are attained through beating missions, adding plenty of skills to outfit a player. This ability system is one of the few features keeping this entry afloat. Learning rotations of spells, as well as knowing which abilities are effective for each situation is interesting, especially in multiplayer.

The controls, while clunky at times, allow players to have eight abilities equipped at once, cycling through them with the shoulder buttons. The targeting system can get confusing at times, but usually does okay with staying focused on the target.

FFE_Paladin

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Throwing everything you have at a boss and dying just to replenish stamina is a game-breaking strategy. Most bosses will fall to this without any troubles. Don’t worry, most missions are set with fifty minute timers. That’s about nine or ten lives per mission.

Visually, Final Fantasy Explorers has some solid ideas behind it. The Eidolon monsters are wicked, often using unique designs to the established molds of the iconic monsters. Classic Final Fantasy monsters also look pretty cool, but overall the game lacks variety in creatures. The environment is also lacking with no discerning features to make it stand out. It’s made up of bland fields that are far too open, dotted with lame enemies that die in a single hit. Even giving the player monster buddies to recruit in the single player is worthless, as they get in the way of the camera and usually don’t get to see any action anyways.

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Even multiplayer can’t save this one. Sharing terrible experiences with friends can be memorable, like watching awful movies for the laughs. Yet, being in a group adds nothing to Explorers. It lacks challenge, good design and variety, all things that make is inspiration, Monster Hunter, great.

To really show Explorers lacks polish, players can wear outfits and wield weapons of classic Final Fantasy characters. Swing Cloud’s Buster Sword, wear Yuna’s short shorts, spend hours grinding for those parts in a sparse field, questioning your existence. I’m surprised this feature wasn’t locked behind a pay wall.

final_fantasy_explorers_characters
Eleven characters that will hopefully ease the pain of “exploring”

It’s like Square Enix noticed its quickly emptying wallets, saw the popularity of Monster Hunter,  and then looked to the ridiculously expensive Final Fantasy XV and thought, “Monster Hunter is selling well, lets make that, but with Chocobos and Bahamut. Brilliant!”

Announced in 2006, still waiting. . .
Announced in 2006, still waiting. . .

Final Fantasy Explorers continues the trend of forgettable games and lost opportunity. This game could’ve been a solid multiplayer experience, but just lacks polish. After enduring this, Type-0 and XIII, Final Fantasy XV better be the best game I’ve ever played.

FFIX_characters

Until then, I’ll keep going through Final Fantasy IX on my Vita. Wake me up when XV comes out, Giga Bytes.

Fine Bros Controversial Copyright Claims

WARNING – This article contains content with obscenities. The opinions of those featured are not associated with Giga Geek Magazine. The opinions of the author belong solely to the author.

We’ve all seen those goofy react videos on YouTube, whether it be Teens reacting to Five Nights at Freddy’s or Elderly reacting to Skrillex. These sort of videos have a lot of humor in them and I’ve been a fan of the YouTubers react series for a while now.

And then I learned something terrible.

YouTube is a platform for open creativity and it has boosted creativity and the world of gaming for the better. I’ve learned so many things from channels like Extra Credits and cried alongside Markiplier as he pours his heart out to his fans. Recently, I’ve taken an interest in the retro gaming space, curling up at night to the rants of AlphaOmegaSin or the antics of the Game Chasers. Even though these smaller channels lack views, I’ve always loved their genuine passion for making videos about gaming.

Speaking of the Game Chasers, one of the frequent guests is a guy known as 8-Bit Eric, who has been seeing moderate success with his parodies of the Fine Bros reaction videos. He reacts to the reactions with hilarious results.

Apparently Fine Bros didn’t find this as amusing as everyone else.

Fine Bros filed a copyright claim against 8-Bit Eric, forcing these videos to lose monetization and were straight up blocked globally.

This sort of conflict that tends to happen online is a classic case of cyber bullying. Eric was seeing some great feedback to his parody videos and people requested more. Fine Bros didn’t like its brand being belittled or the idea that Eric could make money off of this. So, they used their success to file the claim.

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What’s sad is that these content creators aren’t making a living off of YouTube. Most of them have to resort to Patreon or teaming up for larger projects, like selling DVDs. The smaller creators do often catch flak like this. AlphaOmegaSin has claimed to receive several nasty emails and death threats over the years, just because of saying what he thought of a situation.

Fair Use is a hard to define term, especially in the YouTube space. That very definition is what ruins a lot of perfectly good channels, who get slammed for just being creative. I can understand Fine Bros being upset at being made fun of and their footage being used in tandem with Eric’s, but there’s no need for this sort of childish backlash.

This hits home for me personally, as I’ve been watching the smaller channels affected for a couple years now. They’re constantly showing up in my feed, entertaining me to no end with their humble style. It also creates worry for my own channel and pursuits. What would happen if reaction videos could only be made by a select few? What about let’s play, or reviews by small outlets? I’d have to completely rethink how I approach videos for Giga and Forever Classic.

Fine-Bros-TruTV-Six-Degrees-of-Everything-Order
Rafi and Beni Fine created the Fine Bros React series to great success.

It’s sad, cause I’ve always thought pretty highly of the Fine Bros. They brought some great people into a larger creative outlet by association, resulting in some really cool Rewind videos and collaborations.

After many years of enjoying Fine Bros Entertainment, I will sadly be unsubscribing. Many will do the same.

In light of this event, I encourage everyone to find a smaller YouTube channel. Subscribe to them, engage in their content. It’s a rewarding experience and there are tons of amazing people who just need viewers or likes.  There may be many channels shut down for similar, asinine reasons. Enjoy them while they last.

Share your thoughts Giga Bytes in the comments below or through one of our many social media outlets.

 

COSPLAY SPOTLIGHT: THE TRUE AQUAMAN

Name/alias

Rick Stafford aka The True Aquaman

 florida

Location

Orlando, FL.

When was your first cosplay and what was it?

My first official cosplay was in May of 2005 for the premier night of Star Wars: Revenge of the Sith in Miami, Florida.  I was an all-white Star Wars, Episode 2: Attack of the Clones Clone Trooper. I received the armour kit three months earlier as a gift from the Florida Garrison of the 501st Legion Star Wars Costuming Group as a Thank You Gift for allowing them to be part of my son’s Celebration of Life Ceremony.  My son (Christian Richard Stafford), passed away at the age of eight in my arms from Leukaemia, March of 2005.  He thought his cancer battle was actually his Jedi Trials as he was a huge fan of everything Star Wars. I fed his belief by being his Jedi Master while he was in the hospital and taught him lessons on sword fighting, meditation and mindfulness.  He would never leave his hospital room without first putting on his Jedi robe.

The day after he passed away, I went to the crematorium and dressed him one last time in his Jedi costume and robe so that he would forever be the Jedi he hoped to become.  On the night of the premier in Miami, those of us working the event were given the privilege of seeing an advance screening several hours before the general public.  At that showing, I went to the concession stand and purchased an order of nachos, a hotdog, and pink lemonade.  As I sat in the theatre with the rest of the 501st and Rebel Legion costumers, I placed the food and drink in the seat next to me and in the cup holder separating my seat from the next, I placed a small metal container with a Jedi badge affixed to it that contained my young Padawan.  I fulfilled my promise to my son of taking him to see the last Star Wars movie.  I have been a costumer ever since, and I do so to honor the memory of my son, Christian.  He never got to grow up…SO WHY SHOULD I?!

Martin Schiff.
photo credit: Martin Schiff

Cosplay achievements:

Thanks to cosplay, I have had a long list of achievements. I have been in two major  documentaries: “Heart of an Empire” and as part of the Star Wars Blu-Ray Box Collection under Special Features “Star Warriors.”  “Star Warriors” documents the 501st costume group and how George Lucas and Lucas Films chose 200 individuals from around the world to represent Star Wars fandom by having us march in the Pasadena Rose Bowl Parade in California.  George Lucas was the Grand Marshal and we got to march as Imperial Forces in front of thousands of fans and televised worldwide.  I was also selected by Lucas Arts and flown to New York City as part of the 501st to March on Time Square as part of the release of the game Star Wars: Battlefront 2 and the release of Revenge of the Sith on DVD.

My picture made the front page of the New York Times, and we were all on the CBS Morning Show.  It was really cool to find out the I was listed on IMDB for my part in the 501st documentary “Heart of an Empire.” I later got internet attention when I started showing up in my now famous King Aquaman leather armoured costume.  I had people from all walks of life telling me they had seen me on one website or another, showcasing images of my costuming.  The King Aquaman armor was constructed by an uber talented leather worker named Sam Lee from Prince Armory.  It took over a year to fully construct based on our combined design.

But one of my biggest achievements was not even an award.  Several years ago I was leaving a convention here in Orlando called MegaCon.  As I left the show floor and was heading out onto the main concourse, a little old lady stopped me and asked if her husband could have a photo with me.  I was dressed in the classic version of Aquaman that included the low cut neckline and the black shorts over the green leggings with the fins on the calves.  I quickly obliged and stood next to the frail old man and holding my trident, I did my best hero pose for him.  After his wife had taken several pictures with her disposable camera, I began to walk away, and that was when the old man lightly grabbed my arm and told me, “You are exactly as I imagined you would look like.”  I thanked him for the compliment and again began to leave and again he stopped me and said, “You are the living embodiment of my imagination.”  At this point I again thanked him, but also felt things were getting a little weird.

He saw the puzzled expression behind my smile and asked if I knew who he was.  I politely told him that I did not.  That is when he told me, “My name is Nick Cardy, I invented Aquaman.”  He was on his way to a panel of Golden Age Comic Artists and saw me and had to have a photo of me because I was exactly what he pictured when he first developed Aquaman.  So my biggest achievement is being told by the creator of the character that so many people recognize me as, that I am The True Aquaman.  To this day I am humbled by that encounter.  Nick Cardy passed away a couple years ago and I never got to see the pictures of us together as I did not have a phone on me at the time since Aquaman has no pouches on his belt to hide it in.  But it is an amazing memory for me none the less. 

Cosplay pet peeve:

Cosplay bullies in any and all forms: body shaming, costume divas that think only they can be a particular character, cosplayers that use false accusations to bully others out of cosplay for their own reasons, cosplayers that act like they are royalty and are better than the rest of us cosplayers and convention goers that disrespect anyone’s cosplay whether it is store bought or handmade and not perfect.  We are a community of geeks and nerds that love to express our fandoms with costumes.  It’s about having fun and socializing with others who share our mutual fandoms.  This is not high school, and we do not need to make this a popularity contest. Respect everyone and their choice of fandoms and the way they choose to represent their love of a character in costume. 

What is the piece you are most proud of?

First, I would say my Iron Man costume as it was my first major cosplay costume.  It weighs in at 85lbs. and is a total labor of love to wear as it is not comfortable, but it is loved by all the fans who see it.  And the one I am best known for now is my King Aquaman armor.  From the idea conception to finally wearing it was a year-long wait, but I am very proud of how it turned out and love the feeling I get wearing it and the feeling of being regal I have when I am walking around in it.  The old saying, “The suit makes the man,” and in the case of my Aquaman armor, it truly does. 

Martin Schiff
photo credit: Martin Schiff

Who is your dream team to work on a cosplay with?

In the last 10 years, I have gotten to work with so many amazing people that putting together a Dream Team would leave out so many incredibly talented individuals that I absolutely adore. Just to throw out a few names would include Danny and Heather Kelly, Chad Tango, Charles Hass, Brian Parsley, and Chase Law.  Some that I would love to get to work with, but have not worked out the logistics yet, include Saraphina Cosplay, RJ Foster, Rebecca McGillicuddy, and Nica Stone to name a few. 

What is a typical day in the life of you when working on a cosplay?

This question can be interpreted in two ways: when I am constructing a cosplay and when I am working as a cosplayer at a convention.  I’ll answer both.  I am a stickler for detail work when I develop a costume, so I try to make sure I have all the right tools and supplies to do the job correctly the first time.  If I know something will require snaps added to it, I make sure I have the proper kind of snaps and the snap tool laid out and ready to use.  I often work in a large open area on my hardwood floor that I cover with a drop cloth and then use large pieces of thick cardboard to protect the flooring underneath from cuts, dents, scratches and paint or glue drips. When I get started, I usually forget to eat or drink as I get so focused on the task at hand that I will work for hours and lose total track of time.  Because of this, I tend to hold off on working on projects till one of my days off.

At conventions, I try to get to the event early so I can meet with the convention promoter and get my table or booth set up as quickly as possible.  I then tend to wander around and introduce myself to the vendors and get an idea of what they have, so that if I see something I like, I can try to make a deal for it before the end of the convention.  I usually suit up in the costume for the day about 30 minutes before general opening of the doors, so I have time to fix anything that might go wrong and get acclimated to temperature of the convention site. Sometimes they are now well air-conditioned and other times they might have it cracked down really low in anticipation of heavy crowds and lots of warm bodies.

I hardly ever sit or stay behind my table at events as I like to interact with fans and guests who stop by.  It’s much easier to do a selfie with a fan while standing next to them then it is to lean across my table and do so.  During lulls in the convention traffic, I try to again visit the different vendors, now in costume, so that they get a chance to get photos with me since they are usually not able to venture far from their merchandise or artwork. They really seem to appreciate the thoughtfulness on my part to bring a segment of the convention experience to them.  I will chat with people all day long about all aspects of cosplay and particular fandoms while at the show.

But if I see a child who wants to do a photo with me, I will pause any conversation to honor the photo request of a family.  I truly enjoy the interaction with the guests and fans alike at conventions.  I typically bring my own food to the con and try to eat it as discreetly as possible so as not to have photos show up on the internet with Aquaman stuffing his face with grilled chicken and brown rice.  (LOL).  Another thing I am very careful to do is always use a stall when I need to use the bathroom as it is not safe with current cell phone cameras to simply do your business in costume and have to worry about photos of it showing up on the web.  This is a good practice for any male cosplayer.  

Who are your inspirations?

My major inspiration is and will always be my son, Christian.  I do all of this for his memory.  If I had to honestly trade all that I have done in the cosplay world to have him back…HELL YES, I WOULD! Beyond my son, I would say I am inspired by those cosplayers that truly put themselves out in the community at large for the sake of real charity work.  Those that visit hospitals and clinics, those that raise money for charities and those that stand up for those who do not have the strength to do it themselves, such as the anti-bullying cosplayers.

Any Occasion Photography
photo credit: Any-Occasion-Photography

What is the current project you are working on?

I actually have several that are in the planning stages.  Three new versions of Aquaman are being developed over the next year, an aquatic character suit is being completed in the next six months. The Force Awakens version of the X-Wing pilot costume and a couple other surprises are being sketched out.

 What is your dream project?

This is a hard one as the King Aquaman was such a massive undertaking and overall successful project.  I would really like to have another Iron Man costume that if as close to movie accurate as possible with electronic moving parts and sound system that allows me to sound like Ironman.  I’m keeping my eyes out for someone talented enough to build the version I would ultimately want to have and wear.

Ernesto Javier
photo credit: Ernesto-Javier

 If you could pick anyone to act as your mentor, who would it be?

As a mentor, I would really appreciate having Scott Fensterer.  He is an incredibly talented artist, prop builder and make-up artist.  Learning a tenth of what he knows would be incredible.  He was one of the last five competitors on this seasons Syfy Channel show Face/Off.  Not only is he a talented artist, he is an amazing man all the way around and I truly look up to all he has to offer as a great human being.

 How has the industry changed since you first started?

The cosplay community when I first started over ten years ago, was much more fandom loving based.  Unfortunately, due to the mass media glamorization of the cosplay community—with reality shows and major coverage of the cosplayers at events like San Diego Comic Con and New York Comic Con—the community has been inundated with people seeing the prospect of being at conventions as the new cool place to been seen at.  This has led to a large increase in shaming and cosplay bullying by individuals who are not truly in the community for the love of the fandoms they represent, but rather to be seen as cool because they are in a costume from the current popular craze in the media.  This has me defining the community in two factions.  My personal definition of a Cosplayer is: a person who dons a costume and does their best to represent the character in both actions and knowledge like an actor taking on the role.  A Costumer: is a person who wears a costume because they simply like the character, but are not trying to become the character.  Like a sports fan wearing a jersey of their favorite team, but obviously not being an athlete.  Some would argue that a costumer is someone who makes their own costumes, but I prefer to call them costume designers.  We are all allowed to use our own vernacular.
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The mass media has made conventions big business for a lot of promoters, but the spirit of the fandom driven events has suffered for it as it is now much more a mass market event to sell products and less and less about fans coming together to enjoy their mutual love of different sci-fi and fantasy genres.  

M. Schiff
photo credit: Martin Schiff

Fun time:

Who is your favorite comic book character?

Easy…Aquaman!

Who is your favorite author (books)?

Jules Verne, a man way ahead of his time.

 What is your favorite movie?

Original Star Wars and Princess Bride.  Both are great hero stories.

What is your favorite band/music artist?

Tough one as my musical tastes truly are all over the place.  Nine Inch Nials and Florence and the Machine are a couple of my picks.

 What is a quirk you have (like dipping fries into chocolate Sunday)?

I tend to eat all of one thing on my plate before I move to something else.

Martin Schiff3
photo credit: Martin Schiff

 

Pick-

Day or night

Day, I love the feeling of sunlight on my face.

Star trek or star wars

I like Star Trek, but I am a child of Star Wars and it will always be my favorite.

Coffee or tea

Definenty tea.  I love a kettle of Moroccan Mint Green Tea every day.

Summer or winter

Summer, I cannot stand going days without seeing the blue skies and sunshine.

Cats or dogs

DOGS!  I love love love dogs.  I tend to be an alpha male to them.

Batman or Superman

I prefer to throw those options out for a third, Aquaman. (LOL)

Movies or a book

I love all kinds of movies, but a book always beats a movie, but I can get through more movies due to time constraints.

Pizza or Burgers

Pizza for cheat days, and a good burger (Five Guys) when I have weight training days.

You can see more of The True Aquaman’s work on FacebookTwitter and Instagram

SGH Photo Art
photo credit: SGH-Photo-Art

 

Next project release date of current project:

Probably going to be about six months as I am taking my time to make sure I add a lot of detail to my current projects.

Gamez: The Open-Ear Headphones

AfterShokz, has taken bone conduction technology—originally developed for  military and law enforcement use—and made it available to everyone. Known for its unconventional, open-ear headphone design, AfterShokz has taken this design and applied it to Gamez: wireless, Bluetooth headphones for PC, Mac and mobile gamers. Open-ear headphones do not sit inside the ear like earbuds or sit on top of the ear, instead they rest in front of the ear, “transmitting sound through the cheekbones to the inner ears via mini vibrations, which bypasses the eardrums completely.” This design allows users to enjoy their music or game without losing any awareness of their surroundings. So, if you’re trying to beat the last level while in a crowded living room or you want to listen to your music while hanging out with a group of friends, Gamez are perfect for those types of situations.

AfterShokz Gamez Headphones
AfterShokz Gamez Headphones

What makes Gamez different from AfterShokz’s other products is that they are acoustically specific for gaming. They  are “the only Bluetooth(R) stereo headphones that create an immersive stereo environment without tuning out the world.”

I am a huge fan of earbuds, so when I first heard about AfterShokz I was skeptical. How good will the sound/music be if it’s sitting on the outside of my ear? Will it fit right? Isn’t being able to hear my surroundings the exact opposite of what headphones are supposed to be used for? Surprisingly, I was blown away by theses headphones. Gamez may have shown me a new and more ear-friendly way to get the same experience I have with earbuds.

The fit is odd at first. Not only do the headphones rest outside of the ears, but they also curve around the neck. This structure hinders me from bending my neck backwards without pushing the headphones out of place. However, lying down with them on is not an issue. I can even lie down on my side, which can be super uncomfortable with regular headphones. I did get a slight headache the first time I wore them, but it lasted only a few minutes once I got used to the placement. I’m sure that has something to do with the vibrations from the sound. For people with smaller heads, like myself, included in the package is a rubber, adjustable tension band that you snap into the headset, making the fit a little more snug. Once I was used to wearing them, I kept them on for about three to four hours straight, with no problems. Really comfortable and lightweight headphones.

Man wearing Gamez headphones on the bus

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I have a loud family who likes to talk over the already loud TV. I could still sit in the living room with them and comfortably listen to my music while doing some work on the computer. The loud background noise is not distracting at all, and I can still interact with people without missing a beat. AfterShokz is able to balance surrounding noise and the sound from their headphones, allowing users to enjoy both at the same time.

Using the headphones is simple and uncomplicated. The buttons can be accessed easily and pairing is quick. Just slip them on as quick as any other headphones. Exercising is not an issue, either; these things will not budge.

I wouldn’t recommend open-ear headphones for every situation. Because these are open-ear headphones, sound doesn’t travel directly into your ear, which means, any people around you will also be able to hear noise from your headphones. If you plan on going to the library, a quiet coffee shop or have to take a train ride, I’d say take your regular headphones instead—unless you don’t care about bothering others.

I can’t wait to see how far AfterShokz can take this technology. Could their headphones take over the market and become the norm? I hope AfterShokz’s next  task will be to create headphones for console gamers.

Until then, you can purchase a pair of Gamez for $99.95, or peruse AfterShokz for more techy goodies.